hoi4 defending russia

Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Lol there are alot of noobs on this post hahaha, beating soviets is easy no matter the date. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Should you wish to do so you are directed to contact the Paradox staff via PM". So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. Just go around them. Hey thanks , mostly approximately 140 160 divisions. 85% of the Soviet armoured vehicle park on 1.1.1936 is missing from HoI4. Yeah, that would be good. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). But they will only stay fresh if you manage your supply carefully. It may not display this or other websites correctly. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. Defend, push, defend, push and ups, here is Moscow Forgot to add. Honestly go to war with Germany at 39 as regular Allies member is real challenge and very likely even if you manage to be at pair with them, you will be attacked by Soviet union in some 1940-41 and that will be end (unless you defeat Germany yoursel till that - probably not impossible but bit tricky and challanging) 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. But i have lost campaign after campaign every single time when attempting to invade the USSR. Once they are weak, just attack. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. I have basically conquered all of the balkans, closed Gilbraltar and the Suez canal. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. You can dig in very hard so soviets can't push you and then push forward with the planning bonus. For more information, please see our I know the video is long but I didn't know what else to cut. All trademarks are property of their respective owners in the US and other countries. I particularly like ideas 1 and 4 and will look into writing these at some point. Is there any nations you would like me to do? You should maintain a 6 million army to win the war. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! If you allow it to become a war of attrition you aren't going to win against the Soviets. If you think that for every problem there is a simple and easy solution, either you don't understand what is a problem or you don't understand what is a solution. Build AA and radar on the borders as well. I will look to add this information on the guide as soon as possible. Best Defensive Line for Soviet Union So, when i am playing Soviets i usually take a defensive stance. Valve Corporation. Vanilla german AI is just so powerful 300 divisions are not going to beat them, germany has 500 factories by 1941 and outproduces USA itself. with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . Use armor or motorizied to push a hole 1-2 provencies wide and encircle parts of their army. All trademarks are property of their respective owners in the US and other countries. There is not as much river coverage if you do that, and you give up more IC. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. Forts on both sides of a river are a nasty trick; casualties getting TO the river, even more in CROSSING it ! It's not like soviet union can send all their men into the frontline there were a million men ready to defend against japan in Siberia they would not be called back until battle of moscow when it was clear japan was not going to attack. JavaScript is disabled. Build forts along major rivers and at other terrain features and cities further inland, which will be powerful lines of defense once the Germans push you back that far. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Then I just did a naval invasion capped around 6 of their provinces and they are right now. I'd actually just stack forts along the border - both the ones with Poland and the Baltics and the later longer one with Germany. Which seems to drain German manpower in quick time. Oh yes, how could I forget? And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Hm, that seems like a good idea. Learning how to mod Stardew Valley on Steam will be a breeze with this guide. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Additionally, you should never build level ten land forts, as the AI will not attack them. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As stated previously in the guide, you should place a lot of emphasis on civilian factories. 2. i form a line along the east side of a river stretching north and south in RUSSIA. Ill keep you posted on the guides progress. What are your division compositions? Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Isn't even 300 "a bit too much"? To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Gun most important upgrade on tanks, then reliability. Ohh and grab all of czechoslovakia without releasing slovakia so you dont get trouble with that as well. Privacy Policy. Don't make the mistake of placing too many units in an area or they WILL be worn down the same way as the AI. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Well, thats my military tactic in a concise nutshell. Tanks is 1 or 2 divisions with light tanks. Behind that was whatever mobile armor/motorized I could muster.generally worked towards a 5/5 armor/motor division. In HOI3, Russia were terrible. Thanks for the post. And thier infantry aren't that far behind at all the German. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. It will stress your tungsten though. Required fields are marked *, You may use these HTML tags and attributes:

. Awesome post could use some similar guide for other nations! Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). . Check it out here. Build up lvl 10 forts all along the front, might want to nuke hungary/romania to get their parts of the front as well. A more than a month old thread should rest in peace. Prepare for a lot of micro creating breakthroughs and destroying pockets. Research stuff with right timings and you will have T-44 up to 1941, and at least 12 divisions of them (or even 24). "On the battle-fields of Verdun corpses grow as legacy. Good divisions, combined with good stockpiles of equipment can always make a miracle. ps there should be a general questions thread stickied or something. National Anthem of USSRWatch this video on YouTube Cookie Notice Russia is by far the scariest fight. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . The whole point of the above tactic is to defend and let them drain their manpower. Encircle them within static frontlines and let them starve, places like the baltic states especially with only a water border and the coast. Valve Corporation. Its pretty easy, i personally group up "panzer gruppes" and they will have about 8-15 divisons i will try to have 3. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You just need to build what you think is way too many divisions, then build more than that, then double that. I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. Found the internet! So I've started a couple of campaigns and then decided it was time to try out Germany. Perhaps give a go on a playthrough and see how it goes. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. If they are thin on divisions before winter starts, you just continue encirclements, just on smaller scale. They will destroy their own equipment faster than your combined army ever could. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Log In Sign Up. The best way that I've found to defeat the Soviets is to prepare for a slog. Check out my other nation guides. I am playing Italy and we are in late 1941. If you want you can all mechanized, last time for fun i made light tank+ motorized divisions only, no infantry at all. Attacking UDSSR as early as possible worked best for me in all of my three attempts so far. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. You seem a seasoned Soviet player: what templates do you recommend as the Soviets? Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Privacy Policy. It is rich in both natural and human resources and has decent technology. As always, i. I had 212 divisions composed of infantry and including 4 Panzerarmees (1 Panzerarmee = 5 LARM, 5 MARM, 10 MOT). Hearts Of Iron IV: By Blood Alone Review: Planes and More! Notify me of followup comments via e-mail. #1. I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. Get as many divisions as you can I would say. Archived post. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. I have about 240 divisions on the Europe front, but for some reason my unlimited man power isn't draining the Reich's power. Provided decent Air Support (not enough, Germany is always superior) and with some Anti-Air. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. (support,medic,reckon,engineer,radio as support.). Try to attack when the weather is favorable; attacking through snow or mud will cut your effectiveness dramatically. Pregame I had civilian mode on and I even strengthened the Soviet Union pregame in custom settings. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, How to Mod Stardew Valley on Steam: Two Easy Methods, Honkai: Star Rail Reroll Guide and Character Tier List. I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. Posted by 6 years ago. Cookie Notice Discussion. I steamrolled russia and lost 200k people total. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Russia also is developing brand new "novel". Average HOI4 player . But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. "You will not argue with, comment on or question the actions/authority/ or comments of the Paradox staff (Administrators, Moderators, etc.) After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. 1) Have at least 150 units total lined up on the border. Here's how to reroll your account in Honkai: Star Rail, including a look at what the best characters to reroll for are. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. And this is probably the best story in whole HOI4 Habsburgs are good (free Czechoslovakia), cossack king not bad (nice boost to cavalry). I build almost every time to lvl 10 and always a lose! Make sure to build enough fighters to defend your air zones. I had almost all my national focuses completed. "A quote is easy to forge" - Julius Caesar. I have put a decent amount of hours into hearts of iron IV. I mean, come on, this is Germany, not late-game Allies. I think I am behind on dividion production based on not really knowing what I was doing and only producing a handful of infantry divisions in 36/37. 3) the Union is probably the most fun country to play, sure. Hello and welcome back to another Hoi4! Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . Garrison duty focuses your troops on defending ports and cities. 2019-09-04, 6:22 pm. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: . Also don't forget to have about 20 divisions to guard the Turkish border because Germany will soon get the NF to get Turkey on their side. The billionaire founder of the aluminium company Rusal is one of the few Russian business leaders to have criticised the management of the economy at a time when the full-scale invasion of. Why so far back, though? Stalin's Severed Right Hand Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. Each one is dedicated to smashing the front. Contributor at KeenGamer, often writing guides and news. You must lose the winter war to make peace with Soviets. It's pretty easy. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Have 7/2 infantry template with engineers, had air superiority while they broke through too! When the front starts to bog down again as the Red Army reinforces, hold the attack then repeat a few days later. Hehe, I'm playing as Russia and can't beat Germany! Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Tried yesterday with bunkers lvl 5 and they breached it in a few months. 10 seconds later is says im losing and the battle will last 100 days. Please note, Ill be updating this onto current and new guides as well. its all about the armor have 50 division of panthers and tigers with mec's and lots of mobil artilery, and logistics and maint company and watch russia melt. Try to get engi's and support artry - 6-7 infantry and a 1-2 plain artys in your division template, and the germans wont stand a chance #7 After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. Also make sure that you have enough supply. Valve Corporation. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. Germany took almost all of Europe, capitulated everyone except the UK and its colonies, and then declared war on me (Scandinavia and the Baltic States haven't joined the war). Scan this QR code to download the app now. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Your email address will not be published. Giving me time to build a of factories and conquer Japan and most of China. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Question is: which one is better, which one do you use and why? Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. I knew how to play the game fairly well. Sorry again for the late reply. It's a gruelling slog but eventually the giant will fall. What I did to beat the Soviets was produce massive amounts of medium tanks, and give all of my infantry divisions anti-tank guns. Oh and my 3rd game ever on hoi4 i played germany on veteran and still won without any trouble, 7inf+2art with superior firepower is too OP makes all games hyper easy. If America Joins Allies restart for obvious reasons. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Also, let me know what nation you would like to see in my next guide in the pool below. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. and our #2. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Real Life Soviet Union had 2.5 million men on the frontlines in 1941, 5.3 million in 1942, 6.7 million in 1943, 6.5 million in 1944 and 6.3 million in 1945. Close. Hi, sorry for the late reply. Leningrad would come later. So I'm playing the Soviets in Waking the Tiger and I'm pretty new to the game. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. Necromancy is not allowed. Basically, this. From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. Finland was getting eaten in autum winter 40 and I was going t let that happen but changed my mind in winter 40 and joined the war with the Soviets. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. More soft attack is always good, but pure infantry has very cost effective soft attack by themselves against the breakthrough of even the heaviest 14-4 assault infantry template. Question is: which one is better, which one do you use and why? I havent' played USSR in HOI4 much, but in HOI3 it was impossible to stop them at the border. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Defending in red air isn't too bad, but the debuffs means you need bigger divisions even in mountains and forts to compensate, and again AA. and our Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. You win by encircling and destroying divisions. Would like to see some numbers if possible. about three dogs: an American dog, and a Polish dog and a Russian dog. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Privacy Policy. And do you recommend the rockets in the sovjet union? Keep moving them to airfields along the front lines, and make sure you have radar coverage in those provinces too. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful).

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hoi4 defending russia